Software Cultivator
Hello! I’m Scott, a dedicated and detail-oriented Computer Science student with a concentration in Software Engineering at the University of Nebraska at Omaha. With a 3.961 GPA and a background in applied science and information technology, I bring a strong foundation in programming and a passion for artificial intelligence.
Prior to pursuing my degree, I served in the United States Air Force as an aircraft mechanic, working on B-1B and KC-135 airframes. This experience not only honed my technical skills but also instilled in me a deep sense of discipline and problem-solving. My career shift to computer science is driven by a desire to innovate and contribute to the rapidly evolving tech industry.
My academic journey includes exploring recursion as a teaching assistant, analyzing complex datasets, and building functional software systems. I am also deeply interested in artificial intelligence and aspire to develop technologies that enhance human-computer interaction and decision-making.
Beyond academics, I enjoy cycling, gaming, and learning new skills like Mandarin to keep my mind sharp. I’m also passionate about personal growth and resilience, leveraging my experiences to overcome challenges and achieve my goals.
If you'd like to learn more about my work, feel free to explore my projects below or reach out to connect—I’m always excited to collaborate and share ideas!
Experience the Interactive Ball Pit, a visually engaging project that demonstrates advanced collision detection, responsive design, and smooth animations. With dynamic controls for speed, size, color, and more, this project showcases the power of the HTML5 Canvas API and object-oriented programming to create an immersive and interactive experience.
View ProjectThis project is a dynamic and interactive battleship game where players guess the location of a hidden target on a grid. The game provides real-time feedback using a color gradient from blue to red to indicate proximity, enhancing the player's experience with intuitive visual hints. It showcases seamless integration of JavaScript for game logic and CSS for responsive, engaging design.
View ProjectSpace Rangers is a fast-paced 2D browser-based arcade shooter built with JavaScript and HTML5 Canvas. Featuring responsive controls, dynamic enemy AI, and immersive visuals with sound effects, this project highlights expertise in game mechanics, object-oriented programming, and resource management, delivering an engaging and polished gaming experience.
View ProjectFeel free to reach out to me using the form below: